Will Preston

Call Of Duty: World At War

by on Jan.14, 2009, under Review, Video Games

Call Of Duty: World At War - Flamethrower

Jack Bauers method of making toast

To the dismay of history students, veterans, and anyone else who just wants to forget about the bloodiest conflict of human history, Activision bring us the next title in their acclaimed Call Of Duty series. The flawless control system remains rightfully untouched and the graphic engine has been tweaked to make eyes around the world burst out of their sockets.

Speaking of which, is the violence. Oh the violence. It’s the closest to Saving Private Ryan I’ve ever seen a game get to. Grisly detail on dismemberment, torrents of blood splatter, as well as a vicious torture scene all combine to make an experience that will cause wincing and utterances of “ow, painful”.

With that in hand, the game takes a far darker tone with an almost horror movie atmosphere in some levels. The game is split into two historic campaigns; The US Marines fighting the Japanese in the Pacific, and the Russians side of the war. To give a certain cinematic quality to the playing experience, 24’s Kiefer Sutherland and Gary Oldman voice two of the games main characters.

Call Of Duty: World At War - Running

There's a lot of running

With Oldman playing the Russian Sergeant Reznov, the siege of Stalingrad had a dramatic feeling like I was very willed to progress. Of course, these campaigns can now be played with a friend (or four if you have XBOX Live), or you can always play the improved multiplayer mode on XBOX Live, with tanks now included in the fray. An outstanding, if gruesome, audition to the series.

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